What I do
- Design resilient interfaces and data flows across services and teams
- Reduce coordination complexity by clarifying contracts and failure modes
- Build small, composable tooling that fits how people actually work
- Mentor teams on idempotent flows, observability, and pragmatic delivery
Background
Aerospace was my first systems education: constraints are real, failure is concrete, and clarity matters. Software added a new dimension — humans and organizations. I’ve led and supported efforts across logistics, field ops, and platform work, with a bias toward solving the right problem with the least moving parts.
How I work
- Interfaces first: boundaries determine failure modes more than frameworks
- Idempotent flows: make operations safe to repeat so recovery is boring
- Contract thinking: promises you can keep, versioned with intent
- Observability: instrument the things people actually need to reason about
- Small pieces: prefer composable parts over big abstract machinery
Guiding principles
- Most complexity is coordination complexity, not code complexity
- Good systems respect physical realities: time, attention, and human limits
- Design evolves — make the next change easy instead of the current design perfect
- Prefer explicit trade-offs over accidental ones
Toolbox
- Languages: C#, JavaScript, Python, SQL, HTML, CSS
- Systems: HTTP, eventing, queues, retries, backoff, concurrency
- Ops: Docker, observability, structured logging, tracing, metrics
- Practices: TDD, CI/CD, contract testing, failure injection, progressive delivery, test - test - test
Contact
Best way to reach me is email and LinkedIn. If something here resonates or you want to collaborate, I’d love to hear from you.